This is Unity's official netcode (synchronization mechanism). It is the foundation that allows you to write synchronization in C#, such as "share this value over the network" or "run this process only ...
Inspired of Ryan Hipple's talk from Unite 2017 this project features a set of tiny composible "Atoms" that improve modularity in your project. The general approach to building scripts in Unity often ...
The Scriptable Render Pipeline (SRP) is a Unity feature designed to give artists and developers the tools they need to create modern, high-fidelity graphics in Unity. Unity provides two pre-built ...
This is a record by a student engineer in charge of developing the driving system and video transmission for a Mars exploration rover. I am participating in the URC, a world competition for Mars ...
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