ISC2 – the world's leading nonprofit member organization for cybersecurity professionals – announced the addition of interactive AI Incident Rooms at its 2026 ISC2 Security Congress, taking place in ...
SDG Hero: Game-based Education Program for Sustainable Development, launched by Boke Foundation, has been selected as a 2026 Excellence Program under the Action Plan for Global Youth Development ...
ILM Foundation hosted a science outreach programme for nearly 40 schools, highlighting experiential learning and hands-on STEM education to foster scientific thinking and innovation among students.
Interactive avatar models are evolving beyond fidelity toward real-time responsiveness. A three-level framework, from talking to listening to seeing, maps the path from one-way generation to full ...
Shifting focus from a single, high-stakes annual exam to a series of low-stakes learning checks throughout the year addresses ...
Alice Rhee, a remote tech employee based in Fairbanks, Alaska, and her husband, a long-term public school teacher, agreed on ...
A senior mathematics educator and STEM curriculum designer at the High School Affiliated to Renmin University of China, Li ...
Parents, teachers and schools are wrestling with a new dilemma about how to integrate the use of AI chatbots into children's ...
STEM Racing Thailand 2026 continues to strengthen its commitment to developing Thailand's next generation of innovators ...
An innovative activity-based summer homework initiative under the NIPUN Panchkula Mission has become a major attraction among schoolchildren and parents, with thousands of students enthusiastically ...
A patient reports feeling like she's falling apart after losing her AI chatbot. Grief? Depression? Dependence? Here's how clinicians can move past the label and actually help.
Modern entertainment brands have learned the oldest lesson in behaviour design: people return when effort leaves a mark. That lesson has moved across games, streaming, learning apps and casino-style ...