Capcom want to evolve RE Engine into an engine for the AI generation, but not turn it into an engine powered by generative AI ...
It plans on using artificial intelligence to speed up processes and make developers more efficient.
The company previously said it won't use AI-generated content in its games.
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Capcom plans to turn its Resident Evil engine into an 'AI game engine'
Capcom laid out REX, a long-term plan to upgrade the RE Engine behind Resident Evil, Monster Hunter Wilds and Street Fighter 6 so AI can help write code and test games.
During a presentation on the future of RE Engine, Capcom laid out its plans to embrace AI in ‘development workflows.’ ...
After "Resident Evil Requiem" spent six years in development, the publisher is turning to AI to speed up the work behind its ...
A timeline-colliding Resident Evil "crossover" is in Capcom's plans, lest you think they're just remaking until they run out ...
Capcom recently tackled the topic of AI and how it plans to use the technology in game development. When discussing REX, the ...
These surprising statements came from programmer Satoshi Ishida at Capcom Open Conference RE: 2026, a tech conference that ...
Capcom outlined the REX Project at its RE: 2026 conference, aiming to rebuild the RE Engine so AI can help write code and run ...
Capcom's shop will host an array of collectible Resident Evil, Monster Hunter, and Mega Man merch to LA's Little Tokyo for a limited time.
Capcom has announced a new update for its popular fantasy action RPG game ahead of the upcoming DLC release. Dragon’s Dogma ...
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